AI Insights · Timothy · July 2022
Top 5 2D Anime Games on Android in France, Q2 2022
In Q2 2022, the top 5 2D anime games on Android in France showed varied performance in terms of weekly downloads, revenue, and active users, with some apps experiencing significant peaks and others maintaining steady trends.
In the second quarter of 2022, the top 5 2D anime games on the Android platform in France demonstrated diverse performance metrics. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active user trends for these games.
DRAGON BALL Z DOKKAN BATTLE saw fluctuations in weekly revenue, peaking at approximately $484K in the week of April 25 before dropping to around $34K by mid-June. Weekly downloads showed a steady increase towards the end of the quarter, reaching about 3.6K in the last week of June. The game maintained a relatively stable number of weekly active users, with a noticeable increase to about 119K in the final week of June.
AFK Arena experienced consistent weekly revenue, averaging around $40K, with slight variations throughout the quarter. Weekly downloads peaked at 1.1K in mid-April but gradually declined to around 538 by the end of June. Weekly active users showed a slight downward trend, ending the quarter with approximately 35.5K users.
Epic Seven demonstrated a peak in weekly revenue of about $72K in early May, with a gradual decline to around $27K by the end of June. Weekly downloads reached a high of 2K in early May but decreased to roughly 546 by the end of the quarter. The game’s weekly active users saw a decline from 15.8K in late March to around 12.2K by the end of June.
Hero Wars: Alliance had a notable increase in weekly revenue, peaking at approximately $76K in early May. However, weekly downloads showed a significant drop, starting at 719 at the end of March and decreasing to around 192 by the end of June. The number of weekly active users remained relatively stable, ending the quarter at about 25K.
ONE PIECE TREASURE CRUISE-RPG experienced a peak in weekly revenue of approximately $76K in mid-May, with a subsequent decline to around $14K by the end of June. Weekly downloads were highest at 3.8K in early May but tapered off to about 2.3K by the end of the quarter. The game’s weekly active users remained relatively consistent, ending the quarter with approximately 32.8K users.
These insights, derived from Sensor Tower data, highlight the varying trends in downloads, revenue, and active users for the top 5 2D anime games on Android in France during the second quarter of 2022. For more detailed insights, visit Sensor Tower.